Developing at Workinman Interactive

Senior Game Designer
Senior Technical Designer
Senior Game Designer
Senior Technical Designer
During my 5-year tenure at Workinman Interactive, I contributed to a diverse array of titles across multiple platforms, including mobile, web, desktop, AR, VR, and installations. In each instance, I fulfilled roles as both a designer and engineer. (Tech Design)
Shipped titles with a range of clients including Noggin (Nickelodeon), Disney, Chromia Studio and more!
Led teams of 4+ in game development, providing mentorship to new developers in both engineering and design.
Contributed to the full development cycle of each title at WM, from concept to release, including post-launch support on some titles.
Played a significant role in shaping core gameplay and designing features for each released title.
As a Senior Developer, I frequently led planning and coordination efforts between my team and the client.
Took ownership of each feature, collaborating with my team, leadership, and clients.